I was the Worldbuilder for this map and responsible for architecture, hard surface assets, set dressing, terrain painting, and applying crystals as both foliage and surfacing.
Art direction:
https://www.artstation.com/lotfive
https://www.artstation.com/vercingitorix
Biomes art:
https://www.artstation.com/natetheartist
https://www.artstation.com/steve0
https://www.artstation.com/eaubley
Materials & Surfacing:
https://www.artstation.com/chiyo
https://www.artstation.com/vampirate_ninja
https://www.artstation.com/kimkir
Lighting:
https://www.artstation.com/tdubfed1
Hard Surface support:
https://www.artstation.com/uralr_2k
https://www.artstation.com/zacharysuchlicki
https://www.artstation.com/ryzbl
Lookdev & Blockout:
https://www.artstation.com/ryzbl
https://www.artstation.com/jihoonkim
https://www.artstation.com/nedwork
Level Design:
https://www.artstation.com/cliffschuldt