Dead and Buried- Ghost Town Shootout

On this map I oversaw the architecture, world building, terrain sculpting, lighting, tone and optimizations for VR. Props were both outsourced and done in house by other artists. Peter Richmond provided excellent concepts and Graziano Mastronardi provided support with building construction.

In house art direction provided by Peter Richmond and Colin Post, with Oculus art direction from Ryan Rutherford and Jeff Matsuda.