Dead and Buried DLC- Theater Horde

I contributed to Dead and Buried's DLC as the lead environment artist at Gunfire Games in partnership with Oculus Studios. On this map I oversaw the architecture, world building, terrain sculpting, lighting, tone and optimizations for VR. Props were both outsourced and done in house by other artists.

In house art direction provided by Colin Post, with Oculus art direction from Ryan Rutherford and Jeff Matsuda.